I have a player that runs right and left. His body is always faced to the right. I want my player to face right when i make him run right and face left when i make him face left. I have a code that splits the screen into 2 buttons. Heres my code
if (Input.touchCount > 0) {
Vector3 position = Input.touches [0].position;
float movement = (position.x < (Screen.width / 2)) ? -0.05f : 0.05f;
transform.Translate (movement, 0, 0);
So how can i porgram him to face right when i press the right side of the screen and opposite? Appreciate answers.
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